Since December, the world has been on watch for ongoing cases of COVID-19, often simply referred to as the coronavirus. Over 3,000 people have died so far from the disease, and over 50 countries have been affected.
The global esports scene has also been affected drastically, especially with the majority of cases having originated from China. Several events have already been postponed or have had to continue without live audiences. One scene that’s taken a big hit from the virus is the League esports ecosystem.
Multiple leagues have been hit by the virus, but none more so than China’s LPL and Korea’s LCK, which have both been postponed until the virus is more manageable.
The LPL has now been forced to continue the season with online games on Monday, March 9, and the LCK could follow suit if need be. On a larger scale, however, there are still many different consequences that the global League scene could suffer in the coming months.
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