Destiny 2: A Complete Guide To The Perdition Master Lost Sector

Quick Links

  • Modifiers And Recommended Loadout
  • Perdition: Entrance
  • Perdition: Wyvern Room
  • Perdition: The Boss Arena

Legendary Lost Sectors are the best means of obtaining Exotic armor in Destiny 2 currently. Completing a Legend or Master Lost Sector by yourself will net a high chance at obtaining an Exotic armor piece and a moderate chance at an Enhancement Core.

These Lost Sectors can get rather difficult, especially on Master difficulty. They are far from impossible, however. With the right strategy and loadout, these Lost Sectors can be completed in a few minutes on Legend and six minutes on Master. The Perdition Lost Sector is easily one of the best for farming Exotics due to its short length and weak boss. Here is a complete guide to completing the Perdition Master Lost Sector in Destiny 2.

Updated October 30th, 2022, by Charles Burgar: Every Light subclass has received a rework since we last wrote this article. The sandbox has shifted so much that this guide warranted an update. We've updated this guide to include up-to-date loadout recommendations, modifiers, and we've restructured this article to make it easier to follow. Individual room guides were also updated to focus more on positioning and less on Combat Style mod usage.

Modifiers And Recommended Loadout

Perdition is a fairly short Lost Sector with an easy boss. The modifiers present are somewhat rough if you're going for a melee build, but speccing for a little more damage resistance or healing should help. Barrier and Overload Champions are present, and a few Wyverns spawn during the halfway point.

Perdition Modifiers

Perdition Modifiers
ShieldsArc and Void
ChampionsBarrier and Overload
FamineAll ammunition drops are significantly reduced.
ShockerGoblins leave pools of Radiolarian Fluid when slain.
Master Difficulty
Equipment LockedYou will not be able to change your equipped loadout after this activity starts.
Match GameEnemy shields are highly resistant to all unmatched elemental damage.
Extra ChampionsThis mode contains additional Champions.
Limited RevivesLimited fireteam revives. Gain additional revives by defeating Champions.

Only two enemies have Void shields in this Lost Sector, so we recommend you focus on matching the Arc burn. Anything that deals Arc damage will dish out 50% more damage, allowing you to clear Perdition much faster. As for Champions, it's a healthy mix between Barrier Hobgoblins and Overload Minotaurs—six Champions in total.

Limited cover and a persistent Hydra boss can make this difficult for aggressive playstyles. Spec heavily for DR, health regeneration, and bring a high-damage weapon if you want to brawl up close. If you bring a Sword like Lament, you can clear this Lost Sector in three to four minutes with some practice.

Recommended Loadout


Hunters can't go wrong with the Arcstrider subclass. Combination Blow hits like a truck with Arc burn active, and Gathering Storm is a fantastic Super for clearing out the second room. Run Assassin's Cowl to give yourself some survivability and access to invisibility.

Titans should use the Striker subclass. Use Touch of Thunder and Storm Grenades to annihilate anything that stands in your path. Overload Arc Grenades are also in the seasonal Artifact, allowing you to focus on Anti-Barrier properties. Pair Striker with Heart of Inmost Light for short cooldowns.

Warlocks should use Shadebinder to stay alive. Osmiomancy Gloves and Coldsnap Grenades can lock down an entire room in seconds, giving you ample time to reposition, throw out some Bleak Watcher turrets, or kill any frozen enemies. Freezing a Barrier Champion also prevents it from deploying its impenetrable shield, allowing you to focus solely on Overload counters.

ArbalestCounters Barrier Champions and Void shields.
LamentBreaks Barriers, deals excellent damage, and heals you.
Voltshot WeaponsMatches the burn and has great add clear. Use weapons with Barrier or Overload counters.
Trinity GhoulMatches the burn and counters Overload Champions this season.

Any Arc weapons will work great here. Trinity Ghoul counters Overload Champions this season, Thunderlord as well. For aggressive players, Lament is an excellent choice for countering Barriers and healing yourself. And if you just want a consistent Exotic weapon, use Arbalest to break the Minotaur Void shields and break Hobgoblin Barriers.

Perdition: Entrance

Entrance Enemies

  • One Hydra Boss
  • One Overload Minotaur
  • Two Hobgoblins
  • One Minotaur
  • Harpies

Perdition is arguably the easiest Lost Sector of the bunch due to how short it is. When you spawn in, drop down to the Harpy to your right and take it down. Two more will spawn and scuttle down the stairs to meet up with the Hydra. If you are using Stasis and Lament, throw a grenade near the Hydra to freeze them. Charge into the fray and use your abilities or Heavy weapon. Should the Hydra survive, it will teleport to either the end of the first room or the next room. If it is still in the first room, damage it from a distance until it dies or disappears.

When you push halfway into the first room, the second set of enemies will spawn. These enemies will consist of an Overload Minotaur, two Hobgoblins, and a handful of Harpies. Lure the Overload Champion to the back of the room before Overloading him. Overload weapons with Explosive Payload are great for this. Take it down, clear out the rest of the enemies, then run up the stairs towards the second room.

When an Overload enemy recovers from a stun, hit them with an Overload Round. They won't be stunned, but it will disable their health regeneration and ability to teleport.

Perdition: Wyvern Room

Wyvern Room Enemies

  • One Hydra (if not killed in the previous room)
  • Two Barrier Hobgoblins
  • One Overload Minotaur
  • Two Wyverns
  • One Minotaur
  • Goblins

Immediately upon running up the flight of stairs, shoot the Overload Minotaur around the corner and run down the stairs. The Overload Minotaur will teleport to your location, allowing for an easy stun. Kill the Champion before running up the stairs to take out the wave of Goblins. If you did not successfully kill the Hydra in the first room, it will reappear on the stairs at the far end of the room. Damage it from a distance until it dies.

When you're ready, push toward the center of the room to spawn two Barrier Hobgoblins and the next set of enemies. If you push near the stairs of the room, you will also spawn two Wyverns. Spawn the enemies before doubling back to the staircase. Take out the Minotaur and other Vex adds charging at you, then push up to the stairs when you're ready. This will cause the Wyverns to spawn. Now is a great time to use your Super, grenades, or any Heavy weapon. If their cannons touch you, there's a good chance you'll die.

With the Wyverns down, you will need to find to take down the Vex Goblins and separate the Barrier Hobgoblins away from each other to block their line of sight. Freezing one of the Hobgoblins or luring one down to the lower floor are the best options. Separate the Hobgoblins, take one down, then kill the second one. Run up the stairs to face the final boss and two more Champions.

Perdition: The Boss Arena

Boss Arena Enemies

  • One Boss Minotaur
  • Two Barrier Hobgoblins
  • Harpies
  • Goblins

A giant Minotaur will spawn alongside a wave of Goblins and Harpies. Kill all the fodder enemies before damaging the Minotaur. When it's just the boss remaining, use your Heavy weapon to quickly melt the boss. If you haven't used your Super yet, now's the time to do so.

Rush to the area beside the Lost Sector chest and use it as cover. Do not open the chest yet or you'll void a Platinum completion. Two Barrier Hobgoblins will spawn on each end of the room alongside a wave of Goblins and Harpies. As before, use your abilities to quickly kill the fodder enemies. Break up the Hobgoblins so they don't have line-of-sight on each other, then tear them to shreds with a Heavy weapon. Grab the Lost Sector chest to receive your rewards and obtain a Platinum completion.

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