The Thursday Inbox is impressed by Shigeru Miyamoto’s team commitment, as one reader has a theory about Star Wars: Project Maverick.
To join in with the discussions yourself email [email protected]
I notice that Destiny very rarely gets talked about in the Inbox and I’ve generally found this to be the case with my friends as well, even those that used to play it. I get it, it’s an old game now and the whole split from Activision has been handled a bit oddly, with less money seeming to be spent on advertising.
They’re still doing updates, and just recently announced they were getting rid of loot boxes completely, so stuff is going on but it seems to me obvious that they hype has gone and normal people just aren’t interested anymore. For me there is only one answer: Destiny 3 as soon as possible.
Bungie will realise this, naturally, and probably have plans underway. But I wonder what the chance is that they’ve actually started development. Pretty good I’d say, but would they be able to have anything ready for next year? That’s when the game needs to come out really but if you assume that they only properly started work when they split with Activision that’s probably not enough time.
I’m not one of those sequel obsessed people who just wants to see new games coming out all the time but I really think they need to fast track this one as soon as possible. If it can come out on the next gen consoles in 2021 that could be fantastic. If they’re going to be talking 2022 or 2023… I think that’s too long. Destiny’s destiny is to be forgotten if they can’t give it a proper boost like it deserves.
Motion for change
I didn’t realise that the Xbox Elite Series 2 controller had a reliability problem, so I’m grateful to the reader for bringing it up. Although it reminded me that the one thing I’d like the next gen controller to have is motion controls. I know they’re a dirty word with some people but they work really well in Switch games, especially Splatoon and Zelda: Breath Of The Wild and even though the PlayStation 4 could do exactly the same thing it almost never does.
I think those that have never used it think it’s the only aiming method but at most it’s just the vertical aiming and often just an optional extra. But you can get a lot more accurate control with motion controls once you get good at it. It’s much closer to using a mouse than clunky analogue sticks.
I guess the Xbox controllers never had it because of Kinect but now that’s not an issue hopefully they will be considering it for the Xbox Series X. The controller they’ve shown so far doesn’t look very different but that doesn’t mean it can’t have motion controls inside.
Thought people might be interested in this translated interview with Shigeru Miyamoto, done for the Switch’s third anniversary. He’s not someone that generally talks a lot about himself or anything controversial but I really liked this little section, where he’s talking about named a ‘Culture Contributor’. Which I think is some kind of award from the government.
‘Games are not created by a single person, so I’m very sorry for receiving this honour personally. The members with whom I started developing games together from almost 40 years ago are still developing together with me even now, while cooperating with developers all around the world. I’m deeply grateful that this team – which has a sense of stability – is getting valued, and also for video games to be given spotlight as Japanese culture. I shall continue devoting myself to make people worldwide smile even from hereafter.’
It’s great to hear someone that is so revered talk about himself in a such a way and be more concerned with his colleagues not getting the same recognition. It contrasts very much with Hideo Kojima who I think long ago started to believe his own hype and that can’t be a good thing.
Personally, I don’t see how they do the whole Final Fantasy 7 story without at least four games, probably five. You could do it shorter, for sure, but if the first one is only set in Midgar, and they’re adding in all these extra things that didn’t used to be there then you’d assume they’re doing that with the other chapters too. Well, given that there’s no way it’s going to be wrapped up in just three episodes, as some people seem to think.
Whether Square Enix are trying to trick people though I’m not so sure. I mean, they are in the sense that they’re not advertising the fact that it’s only part one on purpose, so as to not to put people off, but I’m not sure how much sympathy I’ve got for someone that’s going to drop almost £50 on a new game without doing any research beforehand.
I can only imagine the size, and expense, of the box set that will be released once everything’s finished though. Maybe that’ll be a PlayStation 6 launch game, eh?
Project Maverick sounds more like some kind of construction tool, like Microsoft’s Dreams style rival Project Spark, than an actual game. Why would you call a game Project Maverick? No idea what that means, but if it’s something that has to do with space combat then I’m already on board.
Rogue One is the only one of the new films to get it right and it was by far the best bit of Star Wars: Battlefront 2, so I’d really like to see it be the focus of this… whatever it is. I would assume they’d get Criterion, who did Starfighter Assault for Battlefront 2, to do anything like that though so it’s probably not.
Maybe it’s some kind of strategy game? Or maybe a movie maker type thing where you get to make your own cut scenes? Could be anything and that in itself is interesting. I just hope it doesn’t turn out to be some free-to-play garbage instead.
All this talk about Nintendo acting odd at the moment (they clearly are, I’m not sure why anybody would argue about it) but I agree that Valve are even the worse, to the point of seeming to almost hate their audience. So now they’re just going to go back to making Half-Life games like the last 16 years never happened? What was all that time off for then? Why start now and then make the first game one 99% of people can’t even play.
I don’t like to think myself as the stereotyped entitled gamer but I don’t think I’m the only one that’s feeling a bit resentful about all this and wishing they’d seen the light 10 years ago so that making Half-Life 3 wasn’t such a problem because people can’t remember what even happened previously.
If there is a new non-VR game I’m not saying I wouldn’t buy it but I’d like to see Valve start communicating a bit more and making it clear what they’re doing and what their plans are for Half-Life and Portal now. For all we know they’ll make another game, end that on a cliffhanger, and just give up again. I don’t think that’s even an exaggeration, I certainly don’t trust them.
This month’s PlayStation Now offerings are brilliant. Three games I’ve been meaning to buy – Wolfenstein 2, Control, and Shadow Of The Tomb Raider – are all available to download. That justifies the €50 I paid in November itself.
I think it’s a great service and there’s so much more on there that I would never have tried before. I haven’t bought a new game since I got it. Just finding the time now is the problem.
Catch up on every previous Games Inbox here
A name to trust
I’ll admit I’d almost completely forgotten about Elden Ring but reading about it again I just can’t wait. A cross between Dark Souls, Shadow Of The Colossus, and Zelda: Breath Of The Wild sounds like the best thing ever without me seeing so much of a screenshot. There was some talk recently of Platinum Games being the best developer working today and I’d definitely say they’re up there, but not ever game has been great even if it’s been interesting.
But From… ever since Demon’s Souls they’ve basically been unbeatable. They’re not exactly poorly thought of now but I believe that in years to come this run of games is going to confirm them as one of the best of all-time. I guess that depends how Elden Ring turns out, but at this point who’s going to doubt them?
The only thing that worries me is what happens in an open world game that’s Dark Souls levels of hard? The amount of backtracking once you die could end up being too much even for fans so I hope there’s some clever way round that. I’m sure there will be and can’t wait to find out about the story, given who’s making it, and see more of the art.
From’s games just have the best art design of anything. I’d buy an art book from them even if I’d never played a game, it’s such a fascinating mix of disgusting and elegant. They really are my favourite developer.
Always like it when GC do shmup reviews. I’ve heard of Strikers 1945 before but didn’t really know what it was so I may actually get that first compilation. The Flip Grip sounds good too, never heard of that before.
GoNNER and Offworld Trading Company are free on Epic Games Store from today on PC for the next week.
This week’s Hot Topic
The question for this weekend’s Inbox was suggested by reader Grackle, who asks what’s the most infamous let-down you’ve had with video games?
The obvious choice is a game or console you were really looking forward to but it can also include preview events, or shows like E3, that ended up being a disappointment. Do you think the let-down was the company’s fault or would you admit to having unreasonable expectations?
Did the disappointment cause you to readjust how you look forward to new games and announcements? Are you often disappointed by games or events or have you since learnt to keep expectations in check?
E-mail your comments to: [email protected]
Catch up on every previous Games Inbox here
The small print
New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length.
You can also submit your own 500 to 600-word 4Player viewer features at any time, which if used will be shown in the next available weekend slot.
You can also leave your comments below and don’t forget to follow us on Twitter.
Email [email protected], leave a comment below, and follow us on Twitter
For more stories like this, check our Gaming page.
Source: Read Full Article