Titles like Radial-G: Proteus demonstrate how really fast racing videogames can work in virtual reality (VR) when built correctly. Today, developer Caged Element Inc. and publisher Wired Productions have announced that they’re bringing their popular PC title GRIP: Combat Racing into the VR sphere this week.
Designed as a hardcore combat racer inspired by the likes of Wipeout and Motorstorm, GRIP: Combat Racing hit Steam back in 2018, offering players gravity-defying wheeled or airborne vehicles to race with. These are all armed to the teeth with an assortment of weapons to hinder opponents, from missiles to rail guns, as well as powerups like shields and turbos.
Offering a wide variety of tracks across different planets, these will have players scaling walls and ceilings whilst being able to perform tricks and stunts on these twisting tracks. It features both sing-player and online multiplayer modes with team-based racing as well as deathmatch modes. Players can also customize their vehicles by unlocking paint jobs, decals, tires and rims.
How well GRIP: Combat Racing translates into VR remains to be seen. Videogames like DiRT Rally 2 have successfully made the transition over but that’s a completely different racing style to GRIP: Combat Racing which features far more dynamic and undulating environments.
VR support will be free for all current GRIP: Combat Racing owners, compatible with all the normal SteamVR headsets; slated to arrive this Wednesday. As further details for GRIP: Combat Racing VR are released, VRFocus will keep you updated.
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