Surgeon Simulator Dev Now Letting Employees Work From Home Permanently If They Want

Bossa Studios, the UK developer behind Surgeon Simulator and I Am Bread, has made a significant adjustment to its workplace policies regarding remote work in the wake of the coronavirus pandemic.

According to GI.biz, developers now have the option to permanently work from home, come into the London office, or move between home and the office “as best suits their working preferences and personal needs.”

Bossa conducted an employee survey, and it found that 43 percent of developers said they were more productive working from home. Respondents also said they enjoyed the flexible hours, more time with family, and no commute.

In total, 78 percent of respondents said they either preferred working from home or were impartial about going to the office.

Those who do elect to return to the office will encounter changes to the physical space to make sure work stations properly adhere to social distancing guidelines. Personal protective equipment items are also available to staffers who work in the office.

Bossa Studios is a relatively small developer, and it will be interesting to see how other studios of a similar scale as well as bigger teams adjust their workplace policies going forward.

Adjusting to the new work-from-home setup for studios hasn’t been without its issues in some cases. For example, Halo Infinite developer 343 Industries recently announced that issues related to working from home was one of the reasons for the game’s delay.

For more on how coronavirus is impacting games, check out GameSpot’s roundup of all the video games that were delayed due to the pandemic.

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